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INDUSTRIAL CGI AND ARCHVIZ ORIGINAL

Victorian Cake

Victorian cake

MY ROLE
3D artist, from modelling to rendering
TOOLS
Blender, Substance 3D Painter
YEAR
2024
FORMAT
Photorealistic still life

A photorealistic still life of a Victorian tea table, with every object modelled from scratch in Blender and textured in Substance 3D Painter.

The challenge

A still life lives or dies on its materials. The goal was a Victorian tea table that could pass for a photograph: glazed porcelain with painted flowers and gilded rims, polished brass, crocheted lace and a slice of layered cake, all under soft window light.

The approach

I created the entire scene from scratch in Blender, modelling every object, and textured it in Substance 3D Painter. Shading, lighting and rendering were done in Blender, with a shallow depth of field to give the shots a photographic feel.

The result

A set of close-up product shots where each material reads clearly, the kind of imagery that works for tableware, interiors and food brands.

Breakdown

06 ASSETS

Every object, from scratch.

Porcelain, gilded rims, brass, lace and sponge cake: each object was modelled for the scene. Drag each slider to see the wireframe under the final render.

  1. 01ModelBlender
  2. 02TextureSubstance 3D Painter
  3. 03Shading & lightBlender
  4. 04RenderBlender
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
The full table.
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
The cake slice, close up.
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
Brass candlestick.
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
Porcelain cup and saucer.
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
Plate with gilded rim.
Victorian Cake: Render Victorian Cake: Wireframe WireframeRender
Engraved silver spoon on the lace doily.

Credits

3D ARTIST, FROM MODELLING TO RENDERING
A. ERBA